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    The Gravitational Pull of Cuarón's Gravity
    (Universidade Lusofona, 2022-12-29)
    Film scholar Miguel Mera (2016) argued that Alfonso Cuarón’s Gravity (2013) was likely to generate a strong “gravitational pull” towards a broader exploitation of three-dimensional (3D) sound. In this article, the aesthetics of Cuarón’s work are compared to those in a number of other films. Alejandro González Iñárritu’s most recent films are presented as advocates of Cuarón’s film style, referred to here as immersive continuity. This approach makes constant use of long takes that are complemented by the immersive action of 3D sound. Moreover, it is observed that many other motion pictures in a variety of genres have made use of similar aesthetics, creating impressive three-dimensional sound designs. Through the examination of several Dolby Atmos titles, the author suggests that the screen-centrality of the cinematic voice is not as great a concern as previously thought. Ultimately, it is argued that conventional editing is now the biggest obstacle to achieving the mythical total cinema described by André Bazin.
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    Item type:Publication,
    Dolby Atmos a breakthrough in cinema sound?
    Today one could argue that cinema has reached a point of ‘technical perfection’, certainly the closest that we have been to what Bazin denominated “total cinema”. Film art has constantly evolved in parallel to technological developments, which have gradu-ally moved forward towards the ‘achievement’ of such a total cinematic experience. In terms of audio, the cinema is today able to absorb us with sounds that emanate from around and above the audience, creating this way highly realistic—although imagi-nary—three-dimensional worlds. Under this premise, this article aims to explore the technical characteristics of Dolby Atmos, an object-based sound system that has consolidated its position as the leading solution for the production and delivery of immer-sive cinematic sound. The potential and challenges that this platform presents will be analysed here considering the opinions of several sound professionals, which shall give us clues regarding a better utilization of Dolby’s most advanced sonic platform.